We can (if we are honest) observe that progress, and the potential it unleashes in many cases, is not all that closely linked with what’s commercially available or common around the time of the fundamental invention. In the first decade after lasers were invented, for instance, there was no significant commercial application. When the integrated circuit was invented, it wasn’t much to look at and functionally speaking, for decades, it was outright pitiful compared to ICs today. We’re still dealing with developing a full understanding of how neurons do what they do. In laser parlance, in 2017 we are yet pre-laser, and in my opinion, anyone who tries to tell us that lasers, figuratively speaking, can’t do X at this point should be considered, at most, a hand-waver in the grips of a fit of profound hubris.
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Posts Tagged Technology
On the likely inevitability of AI and AC
2017 Apr
2017
30
3D displays – Not here yet.
2009 Oct
2009
15
There’s been a lot of hype recently about “3D displays.” Unfortunately, that’s all it is –– hype. This is because we are a long, long way from 3D display of anything but artificially generated materials.
A 3D display actually produces a 3D representation; that is, if you change your angle of view, what you see changes accordingly. Look at the display from the side, and you see the scene from the side. Likewise, if the display is turned 180 degrees, you’d be looking at the back of the scene being displayed.
Stereo displays provide a fixed perspective generated by providing two single-angle images of a scene that are designed to replicate the angles your eyes would achieve from the (single, unchangeable) desired vantage point. Changing your angle of observation will not reveal other portions of the scene in any way, nor will moving the display.
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